![]() ![]() So can your ranting, would ya? And yes, I also have the game on Steam. Reccomend looking into it as well.įYI, I don't have AV enabled when testing Cheat Tables. Same for Damage Multiplier script, now it works properly in 1.03, in 1.02 it didn't work at all.Pointers for Health were whacked(on some skulls) in 1.02, but now(in 1.03) are showing correct values, but are basicly useless, since they are forced to be changed back into their original state.(apparently those are the "display values" now, not the real ones).Pointers for Rescued characters are whacked, since Fox and Druid show wrong Values(Fox is rescued, but shows 0, Druid is not rescued, but shows 1).Yeah-yeah, I get it, yer having a bad day. Ppl never try to understand why things are not working or looking by them self what THEY are doing wrong. Its always the same, even on threads with tables from SUNBEAM there are always alteast 1 post with iTs NoT wOrkINg You can see everything works, so the "problem" is on your end- probably your fucking AV is blocking some shit or i dont know what you guys doing with your computers. I have the game on steam - currently the version is 1.0.2 and im using cfemen's table: oh really? so why not giving SOME informations about WHAT is wrong? why sould ANYONE do something if you are not able to give some basic informations about WHAT is not working? Im doing tables myself, so here my thoughts: This page contains a list of characters youll encounter in Skul: The Hero Slayer. Is there a way to force Ogre spawn items? Kinda need it for some experiments.įor real : people like you should be ignored. Win7 no work (Currency & Force Fox Spawn Heads). Table Update#1 (23.4 KiB) Downloaded 923 times Skul.CT (old) ![]() ![]() If script is activ and you have the fox in your base (you can spawn him with the pointers in my table - just set the fox value to 1- and then reload the map ) then he will drop every time you talk with him a head. Presently verified: Odd Dark Priest: modifications your abilities for gold Fox hunter: offers one free skull at start of experience. In some cases a recovery, other times an irreversible Ally npc who might satisfy you at the temple when you respawn. I would always recommend to activate tables only if the game is completly loadedĪdded a Force Fox Spawn Heads script, what does it do?: Upon breaking them you will get a reward. Ignore Cooldown now also supports the head swap cooldown.įixed a minor issue with the currency pointer, now it wont show ? if you activated Enable too early ( before the main menu ) Note : Set Drop Rarity will only work if you activate it before the level awake is called (activating it infront of a chest wont work) coz the game stores the rarity info while creating the map. Maybe someone can need it, enjoy cheating So played the 1.0 version and made this small table: Re: Skul: The Hero Slayer (Early Access) +5 (table Update1) Post by alexjet85 Thu 5:00 am NPCs pointers show wrong values, currency values are still good, no health values, no air jump value, scripts for rarity still works fine, cooldown script works too, i think damage multiplier doesn't work anymore but i wasn't playing with. ![]()
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